WonderTrade
WonderTrade is Roanoke Development's re-imagining of a classic feature. Have multiple trade pools, requirements, animations, and more!
WonderTrade is designed to bring life to your Spawn and drive player engagement. Instead of being chat based, WonderTrade is managed via GUIs, and has commands designed specifically to be used by NPCs to make player interactions more fun.
If you just want a basic WonderTrade mod, don't worry - this can still do that as well!
Early Access Demo Video
WonderTrade is in Early Access
It's brand new! Releasing during Cobblemon 1.6 dev versions should give everyone time to test fully & make feature requests before WonderTrade is "done".
While the basics are in, there's a lot of QoL half done that needs to be implemented properly:
Cross-Server Support (designed for it at it's core, just not implemented)
If there's only one pool, simplify commands & GUI to be more like a generic WonderTrade mod
WonderTrade Announcements (currently will send a webhook only)
Plan is to add a powerful configuration system so you can control when, and how, announcements are sent - with a full Pokemon placeholder system
Animations properly implemented (testing animations currently play, but mon is given immediately while animation plays out)
Editing Pool Display Items (can be done via config, but not GUI)
Transaction Viewing/Storage (hard to do without lag)
TradePool predicates (i.e. level ≥ 20 vs lvl=20 as is possible /w current PokemonProperty system)
TradePool Permissions/Requirements (stopping certain players interacting /w certain pools)
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