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Cobblemon Bank

Cobblemon Bank is a Pokemon Home implementation for Cobblemon. Allow players to keep Pokemon across server resets, or transfer them to different servers on your Network.

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Last updated 8 months ago

Requirements

Cobblemon Bank requires a MongoDB server in order to work. If you use Pterodactyl, you can set this up easily with a MongoDB Egg. Cobblemon Bank requires Roanoke Library (Rib)as well.

Player Menus

Cobblemon Bank is pretty simple - there's a withdraw menu, a deposit menu, and a history menu, just in case your players forget where they put things.

Admin Interface

Admins can quickly lookup user histories to help with bug tickets, find stolen mons, etc etc, all in a nice interface without having to look at any ugly backend data.

In the full release, admins will be able to (permission dependant) remove/add mons to player's banks, as well as place temporary restrictions on individuals. There will also be a "pokelookup" command to see the history of a specific Pokemon, regardless of what user was making the transactions.

Cobblemon Bank uses a "transfer rules" system, which allows you to control the flow of Pokemon. For instance, you could allow transfers from all servers to the "PokeBank", but only allow withdrawals to a specific server. This way, the flow of mons across the network all ends up in the bank/target server. You can also configure the "allow source withdrawals", which overrides transfer rules when withdrawing a mon back to it's original "source" server.

Early Access Demo showing Player's UI