Roanoke Development
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  1. Mods
  2. BetterBreeding

Commands & Permissions

  • /forceBreed <slot1> <slot2> requires the permission "betterbreeding.command.forcebreed" and will instantly give you the egg resulting from the parents

  • /forceHatch will instantly hatch any eggs in your hand(s). Requires permission "betterbreeding.command.forcehatch"

  • /eggInfo will give you debug information about any eggs in your hand. The resulting species, and the ticks left til hatch.

  • /openDayCare <player> requires permission "betterbreeding.command.opendaycare" and opens the Pasture GUI for the selected player. Designed to be used with NPCs/other menus for better player interactions.

  • /daycare requires permission "betterbreeding.command.daycare" and allows a player to directly open the Pasture GUI.

  • /betterbreeding reload requires permission "betterbreeding.command.reload". This reloads all messages, GUIs, breeding config, and item config.

  • /givePastureActivationItem <player> requires permission "betterbreeding.command.giveactivationitem". It gives the defined activation item to this player. Useful for kits!

  • /neuter <slot> requires permission "betterbreeding.command.neuter". This will stop that Pokemon from being able to breed. You can define a cost for using this command in Breeding Configuration

  • /giveEgg <player> <pokemon properties> gives the player an egg of the relevant Pokemon. Identical to the /pokegiveother command from Cobblemon in formatting. Requires permission "betterbreeding.command.giveegg

  • /checkBreedable <slot> - returns whether or not the Pokemon is breedable. Requires permission "betterbreeding.command.checkbreedable"

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Last updated 2 months ago