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  • Quick Start
  • Why use this Breeding Mod?
  1. Mods

BetterBreeding

Better Breeding implements Breeding via various methods, on the server side, on Fabric, for Cobblemon 1.5+

PreviousCommands & PermissionsNextEgg Encryption

Last updated 2 months ago

Behind the scenes breeding logic is based off of . A super popular and battle tested mod. Their breeding logic is available under the MIT license.

Quick Start

Read Commands & Permissions, Breeding Configuration, Configurable Items, and GUIs. The mod comes ready to go by default, so just get it started, and either open up the virtual daycare menu, or place down & activate a pasture block.

BetterBreeding requires , the Roanoke Library Mod. You can download the latest version from #rib-releases (grab the Rib role in "Roles & Channels" if you can't see that).

Why use this Breeding Mod?

  • The GUIs are fully customisable, so each server can make it their own, and players wouldn't even realise two servers are using the same mod.

  • Supports both virtual GUI based breeding & pasture block based breeding

  • This mod has some mixins, but isn't complicated - this is by design. It's bullet proof and should never break. It doesn't do any funky stuff to work.

  • Once Cobblemon releases their breeding implementation, I'll create a porting system to seamlessly move eggs etc over to Cobblemon's design.

  • It adds a Pokemon Property for whether a Pokemon is breedable! You can do "/pokegive random shiny breedable=no", for instance.

  • It's extensible, new breeding methods and gimicks can be added over time.

  • It's compatible with Roanoke Development's BBottlecaps - capped Pokemon will pass on their natural IVs when breeding.

  • Egg Data can be encrypted so client side mods can't get sneak previews of baby Pokemon

Cobbreeding by Ludichat & Fuzuki
Rib